🚀 Text Forge 0.1 Beta Released!
We’re excited to announce the first public beta of Text Forge, a lightweight and modular code editor built with the Godot Engine.
🛠️ What’s New
Text Forge 0.1 introduces a solid foundation for extensible workflows:
- Panels for file navigation, scripting, and customization
- Command palette for quick actions and shortcuts
- Extension system to plug in new features with ease
- Action scripts for automation and custom behavior
Whether you’re a game developer, toolmaker, or just love clean editors, Text Forge is designed to be minimal by default, modular by design.
📦 Downloads
Available for Windows and Linux:
👉 Text Forge v0.1.0-beta on GitHub
💡 Why Godot?
We chose Godot for its flexibility, open-source spirit, and vibrant community. Text Forge aims to showcase how Godot can power not just games, but powerful developer tools.
🧪 What’s Next?
This beta is just the beginning. We’re actively gathering feedback and planning:
- Plugin documentation and examples
- UI refinements and accessibility improvements
- Performance profiling and optimization
💬 Join the Conversation
Got feedback or ideas? Share them in our GitHub Discussion — we’re especially interested in thoughts around modular design, minimal interfaces, and empowering workflows.
Files
Get Text Forge
Text Forge
A lightweight, modular, scriptable, mode-driven, extensible, customizable code editor
Status | In development |
Category | Other |
Author | Mahan |
Tags | code-editor, Modular, Open Source, text-forge |
Languages | English, Persian |
Accessibility | Color-blind friendly, Configurable controls |
More posts
- New Feature: Panels22 days ago
- Text Forge, code with modules!31 days ago
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